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CLASS GUIDE

Class Overview

Explore the six classic job classes' skills, advancement paths, and build options -- find the perfect adventure path for you

Six Classic Job Classes

Each class features unique skill systems and second job branches, allowing you to craft your own combat style

Swordsman

Frontline Tank / Melee DPS -- Shield your allies with an iron will, carve through enemies with your blade

Swordsman Overview

Role: Frontline Tank / Melee Physical DPS Weapon: One-Handed Sword / Two-Handed Sword Armor: Heavy Armor

The Swordsman is one of Midgard's most fundamental melee classes, renowned for outstanding survivability and consistent physical damage output. As the frontline core of any party, the Swordsman draws monster aggro through Provoke, protecting backline DPS and support classes. Upon reaching Job Level 40, Swordsmen can advance to become a Knight, specializing in high defense and mounted combat, or a Crusader, excelling in holy attacks and team protection. Whichever path you choose, the Swordsman will always be the most trusted ally on the battlefield.

First Job Skills

  • Bash -- A powerful strike dealing bonus physical damage. The Swordsman's core offensive skill
  • Magnum Break -- Unleashes a fiery explosion centered on the caster, knocking back nearby enemies
  • Provoke -- Taunts a target enemy, forcing it to attack you. An essential team protection skill
  • Endure -- Grants temporary immunity to knockback and flinch effects. Essential for charging into battle
  • HP Recovery -- Increases natural HP regeneration rate, enhancing sustained combat capability
  • One-Handed Sword Mastery -- Increases physical attack when wielding a one-handed sword

Second Job Paths

  • Knight -- High-defense tank, charging into battle atop a Peco Peco. Core skills: Pierce, Brandish Spear, Two-Handed Sword Mastery, Counter
  • Crusader -- Holy tank, reinforcing defense through faith. Core skills: Holy Cross, Grand Cross, Auto Guard, Shield Boomerang, Sacrifice

Stat Allocation

  • Primary: STR (Strength) + VIT (Vitality)
  • Secondary: DEX (Dexterity) -- improves hit rate
  • Knight Path: VIT 60 / STR 80 / DEX 40
  • Crusader Path: VIT 70 / STR 70 / DEX 40
  • AGI Sword Path: AGI 80 / STR 70 / DEX 30

Recommended Equipment

  • Weapon: Muramasa / Blade of Darkness / Zweihander
  • Off-Hand: Steel Shield / Buckler
  • Armor: Mithril Armor / Iron Plate
  • Accessory: Strength Ring / Vitality Necklace
  • Garment: Manteau / Anti-Magic Manteau

Swordsman Builds

AGI Sword -- Speed DPS Build

Centered on AGI, this build pairs one-handed swords with extreme attack speed. High ASPD triggers frequent Bash procs for bonus damage, while Endure allows you to charge through the enemy frontline. Offers excellent mobility, ideal for mid-line damage output, though survivability is lower than the VIT build.

AGI+STR High Speed Mobile Flanker One-Handed Sword
VIT Sword -- Tank Counter Build

Focused on VIT+STR, this build stacks high defense and HP to become the party's sturdiest shield. Use Provoke to control aggro and Endure to resist crowd control, while dealing damage through Counter and Bash. The essential main tank for all high-level party content.

VIT+STR Tank Counter Aggro Control Two-Handed Sword

Mage

Ranged Magic DPS -- Harness the power of fire, ice, and lightning to devastate the battlefield

Mage Overview

Role: Ranged Magic DPS Weapon: Wand / Staff Armor: Robe

The Mage is a spellcaster who commands the elemental forces, boasting the highest magical burst damage of any class. Proficient in fire, ice, and lightning magic, Mages can adapt their elemental combinations to counter any combat scenario. Upon reaching Job Level 40, Mages can advance to become a Wizard, specializing in mass area destruction, or a Sage, focusing on elemental matchups and field control. A well-equipped Mage can wipe out entire groups of monsters in an instant, making them an absolute core in both farming and PvP.

First Job Skills

  • Fire Bolt -- Launches a fire arrow at a single target, dealing bonus damage to Earth-element monsters
  • Cold Bolt -- Launches an ice arrow at a single target, dealing bonus damage to Fire-element monsters
  • Lightning Bolt -- Summons lightning on a single target, dealing bonus damage to Water-element monsters
  • Fire Wall -- Creates a barrier of flame around the caster, continuously burning nearby enemies
  • Increase SP Recovery -- Accelerates natural SP regeneration, extending sustained casting time

Second Job Paths

  • Wizard -- AoE destroyer, possessing the strongest area spells in the game. Core skills: Storm Gust, Meteor Storm, Lord of Vermilion, Quagmire
  • Sage -- Elemental specialist, excelling at field control and magic countering. Core skills: Land Protector, Magic Rod, Auto Spell, Double Fire Bolt

Stat Allocation

  • Primary: INT (Intelligence) -- increases magic attack and max SP
  • Secondary: DEX (Dexterity) -- reduces cast time
  • Wizard Path: INT 90 / DEX 60 / VIT 30
  • Sage Path: INT 80 / DEX 50 / AGI 50

Recommended Equipment

  • Weapon: Wizardry Staff / Staff of Insight / Elemental Staff
  • Off-Hand: Magic Tome / Magic Ring
  • Armor: Mage Robe / Arcane Robe
  • Accessory: Intelligence Earring / Ornate Magic Ring
  • Footgear: Magic Boots / Crystal Shoes

Mage Builds

Fire Burst -- Fire Bolt + Fire Pillar

Centered on fire magic, this build uses Fire Bolt for high single-target damage, combined with Fire Wall and Fire Pillar to unleash massive damage in a short window. Excels against Earth and Undead monsters, performing exceptionally well in PvE and boss encounters.

INT+DEX Fire Burst High Single-Target Boss Killer
Ice-Lightning Control -- Storm Gust + Lord of Vermilion

Combining ice and lightning magic, Storm Gust deals massive AoE ice damage with a freeze effect, while Lord of Vermilion deals bonus damage to frozen targets. Balances control and damage, making this build the control core in large-scale PvP and party content.

INT+DEX Ice-Lightning Control Massive AoE PvP Dominant

Archer

Ranged Physical DPS -- A sharpshooter who never misses, winning through precision and speed

Archer Overview

Role: Ranged Physical DPS Weapon: Bow / Crossbow Armor: Light Armor

The Archer is renowned for outstanding ranged physical attack power and high accuracy, serving as a stable damage dealer in any party. Thanks to their extremely long attack range and excellent mobility, Archers can continuously deal damage from a safe position. Upon reaching Job Level 40, Archers can advance to become a Hunter, mastering traps and falcon coordination, or a Bard/Dancer, providing powerful team-wide buffs. Whether solo leveling or in party dungeons, the Archer is always an efficient choice.

First Job Skills

  • Double Strafe -- Fires two arrows in rapid succession, dealing two instances of physical damage
  • Arrow Shower -- Rains arrows down on a target area, dealing AoE physical damage
  • Owl's Eye -- Increases DEX, boosting attack power and hit rate
  • Vulture's Eye -- Extends the effective range of normal attacks and skills
  • Improve Concentration -- Temporarily grants a significant boost to AGI and DEX

Second Job Paths

  • Hunter -- Trap master, coordinating with a falcon in battle. Core skills: Falcon Assault, Trap Research, Sliding Trap, Ankle Snare
  • Bard/Dancer -- Team buff specialist, empowering the party through music and dance. Core skills: A Poem of Bragi, Eternal Chaos, Goddess's Kiss, At Your Service

Stat Allocation

  • Primary: DEX (Dexterity) -- increases physical attack and accuracy
  • Secondary: AGI (Agility) -- increases attack speed and dodge
  • Speed Archer: AGI 80 / DEX 70 / LUK 30
  • Trap Hunter: INT 60 / DEX 80 / VIT 40

Recommended Equipment

  • Weapon: Crossbow / Repeating Crossbow / Angelic Bow
  • Off-Hand: Arrows / Silver Arrows / Fire Arrows
  • Armor: Tight-Fitting Suit / Thief's Clothes
  • Accessory: Agility Brooch / Lucky Necklace
  • Footgear: Light Shoes / Combat Boots

Archer Builds

Speed Archer -- High AGI Rapid Fire

Centered on AGI, this build pursues extreme attack speed and dodge rate. High ASPD triggers frequent Double Strafe procs, while Vulture's Eye's extended range allows safe, sustained DPS. Straightforward and easy to play, it is the ideal choice for new players and excels in solo leveling.

High AGI Rapid Fire Easy to Play Leveling King
Trap Hunter -- INT+DEX Trap Build

Centered on INT+DEX, this build uses various elemental traps for damage. Ankle Snare roots enemies, Sliding Trap knocks them back, and Blast Mine delivers high-damage AoE. Through skillful trap placement, you control the battlefield. Excels in PvP and party dungeons with outstanding zone control capabilities.

INT+DEX Trap Master Zone Control PvP Dominant

Acolyte

Healer / Support -- Heal wounds with holy power, bringing light and hope to your allies

Acolyte Overview

Role: Healer / Support Weapon: Mace / Staff Armor: Robe / Light Armor

The Acolyte is an indispensable healing and support role in any party, capable of using holy power to heal allies, apply buffs, and dispel debuffs. Even at the first job stage, Acolytes are among the most sought-after members in any party. Upon reaching Job Level 40, Acolytes can advance to become a Priest, enhancing healing and holy protection abilities, or a Monk, specializing in devastating melee burst damage. Notably, the Acolyte class line possesses the only resurrection skill in the game, making their strategic value in party dungeons irreplaceable.

First Job Skills

  • Heal -- Restores a target's or your own HP. The Acolyte's core healing skill
  • Blessing -- Increases the target's STR, INT, and DEX for a duration
  • Increase AGI -- Significantly boosts the target's AGI and movement speed
  • Angelus -- Increases the target's physical and magic defense
  • Ruwach -- Reveals hidden enemies nearby with holy light, breaking stealth

Second Job Paths

  • Priest -- Holy healing expert, mastering resurrection and powerful protection skills. Core skills: Resurrection, Assumptio, Magnificat, Safety Wall
  • Monk -- Melee burst class, famous for combo chains. Core skills: Asura Strike, Chain Combo, Raging Thrust, Spiritual Cadence

Stat Allocation

  • Priest Path: Primary INT (Intelligence) -- increases healing; Secondary VIT (Vitality) -- improves survival
  • Priest Recommended: INT 90 / VIT 60 / DEX 30
  • Monk Path: Primary STR (Strength) -- increases physical attack; Secondary INT (Intelligence) -- increases SP and skill damage
  • Monk Recommended: STR 80 / INT 60 / DEX 40

Recommended Equipment

  • Weapon: Holy Staff / Mithril Mace / Golden Hammer
  • Off-Hand: Bible / Cross Shield
  • Armor: Holy Robe / Angelic Dress
  • Accessory: Lucky Bead Necklace / Holy Light Ring
  • Footgear: Cleric Boots / Light Shoes

Acolyte Builds

Full Support Priest -- Max INT Healer

Full INT investment maximizes Heal potency. Combined with Blessing and Increase AGI, this build provides comprehensive buff protection for the entire party. Assumptio and Safety Wall can save the entire team's life in critical moments. This is the entry ticket to all high-difficulty party dungeons.

Full INT Max Healing Party Essential Resurrection
Battle Priest -- STR+AGI Combat

An unconventional combat Priest build. STR+AGI investment grants respectable melee damage output. Self-buff with Blessing and Increase AGI, while Heal keeps you self-sufficient. Ideal for solo adventurers -- capable of both dealing damage and healing, with exceptional survivability.

STR+AGI Battle Priest Self-Buff Solo Player

Monk Builds

Monk -- STR+INT+DEX Combo Build

The classic Monk stat allocation. STR ensures physical damage, INT raises max SP and Asura Strike damage, and DEX reduces skill delay. Chain Combo and Raging Thrust build up Spirit Spheres, culminating in a devastating Asura Strike that can obliterate enemies in a single blow.

STR+INT+DEX Combo Chain Burst Damage Asura Strike
Monk -- AGI Speed Combo

An alternative Monk build focused on AGI. High attack speed rapidly accumulates Spirit Spheres, shortening the gap between combo chains. While per-hit damage is lower than the traditional build, sustained DPS is more consistent. Delivers surprisingly strong results in prolonged combat.

AGI Type Speed Combo Sustained DPS Alternative Build

Merchant

Economy / Melee -- Where wealth meets strength, a versatile force on the battlefield

Merchant Overview

Role: Economy / Melee DPS Weapon: Axe / Mace Armor: Heavy Armor

The Merchant is one of RO's most unique classes, featuring a distinctive commerce skill system. Discount and Overcharge provide natural advantages in economic activities, while Cart Revolution and Mammonite grant surprising combat power. Upon reaching Job Level 40, Merchants can advance to become a Blacksmith, specializing in weapon forging, or an Alchemist, mastering potion throwing and alchemy. The Merchant may seem unassuming, but their combat potential should never be underestimated.

First Job Skills

  • Mammonite -- Consumes Zeny to deal fixed defense-ignoring damage. The ultimate pay-to-win skill
  • Cart Revolution -- Rams enemies with a cart. Damage scales with the total weight of items in the cart
  • Discount -- Purchase items from NPC shops at a discounted price
  • Overcharge -- Sell items to NPC shops at a higher price
  • Enlarge Weight Limit -- Increases maximum carrying capacity, allowing you to carry more items

Second Job Paths

  • Blacksmith -- Weapon forging master, possessing powerful AoE physical skills. Core skills: Hammerfall, Adrenaline Rush, Weapon Research, Weapon Repair
  • Alchemist -- Potion throwing and homunculus summoning expert. Core skills: Potion Throw, Summon Homunculus, Chemical Protection

Stat Allocation

  • Primary: STR (Strength) -- increases physical attack and weight capacity
  • Secondary: VIT (Vitality) -- improves survivability
  • Forge Smith: DEX 80 / LUK 70 / STR 30
  • Battle Smith: STR 80 / AGI 60 / VIT 40

Recommended Equipment

  • Weapon: Giant Axe / Bloody Axe / Golden Hammer
  • Off-Hand: Pushcart / Steel Shield
  • Armor: Mithril Armor / Chain Mail
  • Accessory: Strength Ring / Lucky Necklace
  • Footgear: Combat Boots / Work Boots

Merchant Builds

Forge Smith -- DEX+LUK Crafting

A build focused on weapon forging and commerce. High DEX and LUK increase forging success rates, and maxed Weapon Research can produce weapons with random bonus stats. This build occupies a core position in the economy, serving as the gatekeeper of the server's weapon market.

DEX+LUK Weapon Forging Economic Core Master Craftsman
Battle Smith -- STR+AGI Speed Fighter

A combat-oriented build. STR provides high physical attack while AGI boosts attack speed and dodge. Hammerfall and Adrenaline Rush deliver powerful AoE damage, and Cart Revolution hits astonishingly hard when the cart is fully loaded. A versatile character excelling in both combat and commerce.

STR+AGI Speed Fighter AoE Damage All-Rounder

Alchemist Builds

Alchemist Throw -- INT Potion Throw

Centered on INT, this build uses Potion Throw for fixed defense-ignoring damage. Combined with a summoned Homunculus for coordinated combat, the Homunculus can evolve to gain powerful skills. Chemical Protection permanently shields weapons from destruction and stripping, making this a powerful tool in PvP.

INT Potion Throw Homunculus Synergy Weapon Protection
Alchemist Merchant -- Hybrid Build

A balanced build that covers both combat and potion crafting. While maintaining basic combat capability, you can earn substantial income by producing various potions and chemical protection items. Ideal for casual players who enjoy multifaceted gameplay.

Balanced Potion Crafting Market Trading Casual Player

Thief

Melee Assassin -- Strike from the shadows, tearing through enemies with poisoned blades and critical hits

Thief Overview

Role: Melee Assassin / High Crit DPS Weapon: Dagger / Katar Armor: Light Armor

The Thief is a combat expert who wields speed and cunning, renowned for extremely high attack speed and dodge rate. Hiding and Envenom grant the Thief unique tactical options. Upon reaching Job Level 40, Thieves can advance to become an Assassin, mastering deadly poison techniques and critical strikes, or a Rogue, specializing in skill plagiarism and equipment disruption. In PvP, the Thief class line possesses incredibly high solo-kill potential, making them the most feared adversary for many players.

First Job Skills

  • Double Attack -- When wielding daggers, normal attacks have a chance to strike twice
  • Improve Dodge -- Increases dodge rate (FLEE), making enemy attacks harder to land
  • Steal -- Steals items from monsters. The exclusive skill for obtaining rare materials
  • Hiding -- Enter stealth, disengaging from combat or scouting. Breaks on attacking
  • Envenom -- Coats your weapon with poison, adding poison-element damage to attacks

Second Job Paths

  • Assassin -- Deadly poison master, the pinnacle of katar critical strikes. Core skills: Sonic Blow, Meteor Assault, Deadly Poison, Venom Dust
  • Rogue -- Skill plagiarism and equipment disruption expert. Core skills: Plagiarism, Strip Equipment, Backstab, Raid

Stat Allocation

  • Primary: AGI (Agility) -- increases attack speed and dodge
  • Secondary: STR (Strength) -- increases physical attack power
  • Crit Assassin: AGI 80 / LUK 60 / STR 40
  • Dual Dagger: AGI 70 / STR 70 / DEX 40
  • Rogue: AGI 60 / DEX 60 / STR 60

Recommended Equipment

  • Weapon: Blade of Darkness / Assassin Katar / Dual Blade Dagger / Damascus Dagger
  • Off-Hand: Buckler / Light Shield
  • Armor: Thief's Clothes / Tight-Fitting Suit
  • Accessory: Lucky Bead Necklace / Agility Brooch / Kobold Card Accessory
  • Footgear: Light Shoes / Combat Boots

Thief Builds

Crit Assassin -- High AGI+LUK Critical

With high AGI paired with LUK to boost critical rate, combined with Deadly Poison's critical damage bonus, every attack can trigger a devastating critical strike. The Katar's innate critical rate doubling makes this build possess the highest crit output of any class. Simple and devastating, it is a PvE farming machine.

High AGI+LUK Ultra Crit Katar Mastery Farming Machine
Dual Dagger Assassin -- Double Attack + Envenom

A dual-wielding Assassin build that leverages Double Attack's high proc rate for sustained DPS. Envenom adds poison-element damage, dealing bonus damage to certain monster types. Combined with Sonic Blow for burst damage, this build balances sustained damage and burst potential.

Dual Wield Double Attack Poison Element Sustain + Burst

Rogue Builds

Rogue -- Plagiarism + Traps

Fully utilizes Plagiarism to copy core skills from other classes, combined with the Rogue's own Hiding and trap abilities, creating endlessly varied tactical combinations. Strip Equipment can instantly dismantle an opponent's combat capability in PvP. An unpredictable tactical master.

Skill Plagiarism Trap Control Equipment Strip Versatile Tactics
Rogue -- Backstab Burst

A one-shot build focused on Hiding + Backstab. Sneak behind enemies while stealthed and unleash a devastating Backstab for massive damage. Combined with Raid chains, you can deliver lethal burst damage in an instant. The most unpredictable hunter in open-world PvP.

Hiding Backstab One-Shot Burst Open-World Hunter High Burst

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